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SCRUM applied to PANG Remake with Phaser (2018)

  • 9 jun 2019
  • 1 Min. de lectura

Actualizado: 24 feb 2020

For the subject "Agile Production Methodologies" we made a remake of the classic PANG with the Phaser game framework .

The aim of this work was to apply the SCRUM methodology and work actively with Trello throughout the development of the game.

We were a team of 3 people: Adrià Ortiz, Max Boet and myself. We divided the work into 4 sprints of 2 weeks each one, we had meetings every 3 days to discuss the progress.

In this project I worked as SCRUM Master, producer and programmer.


Here we can see a gif of the Trello: https://trello.com/b/9Z3foAVu/metodologias-agiles-pang


And finally a video of the final work:


 
 
 

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By Daniel Olivella

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